

This will copy the Image Effect from the main camera onto the Scene View camera.

This will sample probes into a 3D texture and use that in the shader. This component allows using more than one light probe sample for large dynamic objects (think large particle systems or important characters). Editor: Optional "strict mode" when building projects and AssetBundles, which will fail the build if any errors (even non-fatal ones) are reported during the build process.DX12: Added support for multi-display rendering.Asset Import: Importing is now supported for models with more than 100,000 objects.

5.4.0f1 (Release Candidate 1) Release Notes (FULL) Features
